With the most resource intensive tasks in games offloaded to special purpose processors, game designers now have the opportunity to build richer characters using more complex AI t...
Frederick W. P. Heckel, G. Michael Youngblood, D. ...
Distributed W-Learning (DWL) is a reinforcement learningbased algorithm for multi-policy optimization in agent-based systems. In this poster we propose the use of DWL for decentra...
The huge demand for ad-hoc and situational enterprise-class applications led to a new kind of Web-based applications, known as enterprise mashups. End users from the business units...
Florian Gilles, Volker Hoyer, Till Janner, Katarin...
We present a novel dynamic network interdiction model that accounts for interactions between an interdictor deploying resources on arcs in a digraph and an evader traversing the ne...
Secure networks rely upon players to maintain security and reliability. However not every player can be assumed to have total loyalty and one must use methods to uncover traitors ...