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AIIDE
2009
14 years 11 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
GECCO
2008
Springer
143views Optimization» more  GECCO 2008»
14 years 11 months ago
Enhanced generalized ant programming (EGAP)
This paper begins by reviewing different methods of automatic programming while emphasizing the technique of Ant Programming (AP). AP uses an ant foraging metaphor in which ants g...
Amirali Salehi-Abari, Tony White
GECCO
2008
Springer
145views Optimization» more  GECCO 2008»
14 years 11 months ago
An evolutionary approach for competency-based curriculum sequencing
The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Sequencing is usually per...
Luis de Marcos, José-Javier Martínez...
AIL
2007
104views more  AIL 2007»
14 years 10 months ago
Commonsense Causal Explanation in a Legal Domain
In this paper, we present an approach to commonsense causal explanation of stories that can be used for automatically determining the liable party in legal case descriptions. The a...
Rinke Hoekstra, Joost Breuker
CORR
2010
Springer
156views Education» more  CORR 2010»
14 years 10 months ago
Selling Privacy at Auction
We initiate the study of markets for private data, through the lens of differential privacy. Although the purchase and sale of private data has already begun on a large scale, a t...
Arpita Ghosh, Aaron Roth