Does our preoccupation with navigable space distract us from the expressive potential of interactive media? Can our understanding of spatial context in virtual environments (VEs) ...
We present a novel visual creativity tool that automatically recognizes facial expressions and tracks facial muscle movements in real time to produce sounds. The facial expression...
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
Deictic reference – pointing at things during conversation – is ubiquitous in human communication, and should also be an important tool in distributed collaborative virtual en...
One of the limitations in traditional instant messaging platforms is that they predominantly rely on text messages as the primary form of expression. This paper presents FAIM, an ...