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107
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CEC
2008
IEEE
15 years 4 months ago
Generating massive high-quality random numbers using GPU
— Pseudo-random number generators (PRNG) have been intensively used in many stochastic algorithms in artificial intelligence, computer graphics and other scientific computing. ...
Wai-Man Pang, Tien-Tsin Wong, Pheng-Ann Heng
SECON
2008
IEEE
15 years 3 months ago
Breath: A Self-Adapting Protocol for Wireless Sensor Networks in Control and Automation
—The novel cross-layer protocol Breath for wireless sensor networks is designed, implemented, and experimentally evaluated. The Breath protocol is based on randomized routing, MA...
Pan Gun Park, Carlo Fischione, Alvise Bonivento, K...
ISCAS
2007
IEEE
96views Hardware» more  ISCAS 2007»
15 years 3 months ago
Modeling and Synthesis of Hardware-Software Morphing
— In state of the art hardware-software-co-design flows for FPGA based systems, the hardware-software partitioning problem is solved offline, thus, omitting the great flexibil...
Dirk Koch, Christian Haubelt, Thilo Streichert, J&...
83
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MSS
2005
IEEE
106views Hardware» more  MSS 2005»
15 years 3 months ago
An Architecture for Lifecycle Management in Very Large File Systems
We present a policy-based architecture STEPS for lifecycle management (LCM) in a mass scale distributed file system. The STEPS architecture is designed in the context of IBM’s ...
Akshat Verma, David Pease, Upendra Sharma, Marc Ka...
WORDS
2002
IEEE
15 years 2 months ago
On Aspect-Orientation in Distributed Real-time Dependable Systems
The design and implementation of distributed real-time dependable systems is often dominated by non-functional considerations like timeliness, object placement and fault tolerance...
Andreas Gal, Olaf Spinczyk, Wolfgang Schröder...