Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...
Interactive video technology is meant to support user-interaction with video in scene objects associated with navigation in video segments and access to text-based metadata. Inter...
Rudinei Goularte, Edson dos Santos Moreira, Maria ...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
Abstract. In this paper, we show how the concepts of objects, components, features and agents are used today in the Agent Building Center (ABC) environment in order to marry the mo...
With the availability of affordable new desktop fabrication techniques such as 3D printing and laser cutting, physical models are used increasingly often during the architectural ...