Sciweavers

280 search results - page 49 / 56
» Designing an Implementable User-Oriented Objective Function ...
Sort
View
VRCAI
2004
ACM
15 years 2 months ago
Explorative construction of virtual worlds: an interactive kernel approach
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...
Jinseok Seo, Gerard Jounghyun Kim
88
Voted
DOCENG
2003
ACM
15 years 2 months ago
Structuring interactive TV documents
Interactive video technology is meant to support user-interaction with video in scene objects associated with navigation in video segments and access to text-based metadata. Inter...
Rudinei Goularte, Edson dos Santos Moreira, Maria ...
SIGGRAPH
2010
ACM
15 years 1 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
DAGSTUHL
2003
14 years 11 months ago
Components, Features, and Agents in the ABC
Abstract. In this paper, we show how the concepts of objects, components, features and agents are used today in the Agent Building Center (ABC) environment in order to marry the mo...
Tiziana Margaria
UIST
2006
ACM
15 years 3 months ago
ModelCraft: capturing freehand annotations and edits on physical 3D models
With the availability of affordable new desktop fabrication techniques such as 3D printing and laser cutting, physical models are used increasingly often during the architectural ...
Hyunyoung Song, François Guimbretièr...