This paper presents an infrastructure for developing problem-based pervasive learning environments. Building such environments necessitates having many autonomous components deali...
—This paper analyzes the quality of service (QoS) of scheduling algorithms for heterogeneous users in multiuser (MU) wireless systems that take advantage from a crosslayer design...
Delivery of 3D immersive entertainment to the home remains a highly challenging problem due to the large amount of data involved, and the need to support a wide variety of differe...
Erhan Ekmekcioglu, Banu Gunel, Maheshi B. Dissanay...
Supporting self-management behaviour by means of component-based architectural solutions has been the focus of many current research projects. In such a context, handling unantici...
Although anonymous authentication has been extensively studied, so far no scheme has been widely adopted in practice. A particular issue with fully anonymous authentication schemes...