In this paper we discuss the need for learning in multi-agent design systems, and the variety of forms it might take. We propose a particular method of guiding learning in these s...
The paper describes the design of a generation component for a spoken dialogue system. After discussing three existing models of generation, a model based on new information focus...
Suspension-based tabling systems have to save and restore computation states belonging to OR branches. Stack freezing combined with (forward) trailing is among the better-known imp...
— This paper presents FPGA (Field Programmable Gate Array) implementations of ICEBERG, a block cipher designed for reconfigurable hardware implementations and presented at FSE 2...
We aim at creating an expressive Embodied Conversational Agent (ECA) and address the problem of synthesizing expressive agent gestures. In our previous work, we have described the ...