In this paper we present a framework for rapid prototyping of airplane designs as an example of the benefits of integrating simulation, gaming, and design interfaces into a cohesi...
Abstract. Behaviour trees provide the possibility of improving on existing Artificial Intelligence techniques in games by being simple to implement, scalable, able to handle the c...
This paper describes our experiences in the design and implementation of a network for security training exercises, and one such exercise. The network described herein is flexible...
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
We present in this paper a web-based version of a Scrabble game, describing its architecture and some implementation details. This architecture makes possible a high degree of int...
Guillermo de Bernardo, Ana Cerdeira-Pena, Oscar Pe...