Sciweavers

235 search results - page 40 / 47
» Designing and Implementing E-market Games
Sort
View
ALGOSENSORS
2009
Springer
15 years 6 months ago
Link Reversal: How to Play Better to Work Less
Sensor networks, with their ad hoc deployments, node mobility, and wireless communication, pose serious challenges for developing provably correct and efficient applications. A po...
Bernadette Charron-Bost, Jennifer L. Welch, Josef ...
ICSE
2000
IEEE-ACM
15 years 3 months ago
Software engineering for security: a roadmap
Is there such a thing anymore as a software system that doesn't need to be secure? Almost every softwarecontrolled system faces threats from potential adversaries, from Inter...
Premkumar T. Devanbu, Stuart G. Stubblebine
MM
2004
ACM
160views Multimedia» more  MM 2004»
15 years 5 months ago
New ways of worldmaking: the Alterne platform for VR art
We introduce a novel approach to the creation of Virtual Reality Art installations, which supports the design of alternative worlds, in which laws of Physics can be redefined to i...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Paol...
IPPS
2008
IEEE
15 years 6 months ago
Financial modeling on the cell broadband engine
High performance computing is critical for financial markets where analysts seek to accelerate complex optimizations such as pricing engines to maintain a competitive edge. In th...
Virat Agarwal, Lurng-Kuo Liu, David A. Bader
MOBISYS
2009
ACM
16 years 11 days ago
xShare: supporting impromptu sharing of mobile phones
Loaded with personal data, e.g. photos, contacts, and call history, mobile phones are truly personal devices. Yet it is often necessary or desirable to share our phones with other...
Yunxin Liu, Ahmad Rahmati, Yuanhe Huang, Hyukjae J...