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HT
2003
ACM
15 years 2 months ago
Paper chase revisited: a real world game meets hypermedia
In this short paper, we present a location aware mobile game which lets users play a paper chase game on a mobile device. By using their physical movement and location in the real...
Susanne Boll, Jens Krösche, Christian Wegener
TOG
2010
117views more  TOG 2010»
14 years 4 months ago
Animation wrinkling: augmenting coarse cloth simulations with realistic-looking wrinkles
Moving garments and other cloth objects exhibit dynamic, complex wrinkles. Generating such wrinkles in a virtual environment currently requires either a time-consuming manual desi...
Damien Rohmer, Tiberiu Popa, Marie-Paule Cani, Ste...
BMCBI
2007
200views more  BMCBI 2007»
14 years 9 months ago
BNDB - The Biochemical Network Database
Background: Technological advances in high-throughput techniques and efficient data acquisition methods have resulted in a massive amount of life science data. The data is stored ...
Jan Küntzer, Christina Backes, Torsten Blum, ...
VRML
1999
ACM
15 years 1 months ago
VIRTUS: A Collaborative Multi-User Platform
VRML is a file format for the description of dynamic scene graphs containing 3D objects with their visual appearance, multimedia content, an event model, and scripting capabilitie...
Kurt Saar
MOBICOM
1996
ACM
15 years 1 months ago
Building Reliable Mobile-Aware Applications Using the Rover Toolkit
This paper discusses extensions to the Rover toolkit for constructing reliable mobile-aware applications. The extensions improve upon the existing failure model, which only addres...
Anthony D. Joseph, M. Frans Kaashoek