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» Designing creative artificial systems
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CHI
2004
ACM
16 years 2 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
DSS
2007
100views more  DSS 2007»
15 years 1 months ago
TeamSpirit: Design, implementation, and evaluation of a Web-based group decision support system
Distributed teams can carry out critical tasks with appropriate decision support technologies. The architecture and detailed design of a Web-based GDSS, called TeamSpirit, are dis...
Minder Chen, Yiching Liou, Ching-Wen Wang, Yi-Wen ...
112
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EH
1999
IEEE
179views Hardware» more  EH 1999»
15 years 6 months ago
Artificial Evolution of Active Filters: A Case Study
This article focuses on the application of artificial evolution to the synthesis of analog active filters. The main objective of this research is the achievement of a new class of...
Ricardo Salem Zebulum, Marco Aurélio Cavalc...
COGSR
2010
102views more  COGSR 2010»
14 years 8 months ago
Emergence of self-organized symbol-based communication in artificial creatures
In this paper, we describe a digital scenario where we simulated the emergence of self-organized symbol-based communication among artificial creatures inhabiting a virtual world of...
Angelo Loula, Ricardo R. Gudwin, Charbel Niñ...
TITS
2002
103views more  TITS 2002»
15 years 1 months ago
Artificial vision in extreme environments for snowcat tracks detection
This paper describes the image processing techniques designed to localize the tracks of snowcats for the automation of transportation of goods and people during the Italian scienti...
Alberto Broggi, Alessandra Fascioli