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» Designing creative artificial systems
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DIMEA
2008
190views Multimedia» more  DIMEA 2008»
15 years 6 months ago
Bridging the gap between the digital and the physical: design and evaluation of a mobile augmented reality guide for the museum
Can Augmented Reality (AR) techniques inform the design and implementation of a mobile multimedia guide for the museum setting? Drawing from our experience both on previous mobile...
Areti Damala, Pierre Cubaud, Anne Bationo, Pascal ...
GECCO
2009
Springer
174views Optimization» more  GECCO 2009»
15 years 2 months ago
Shape grammars and grammatical evolution for evolutionary design
We describe the first steps in the adoption of Shape Grammars with Grammatical Evolution for application in Evolutionary Design. Combining the concepts of Shape Grammars and Genet...
Michael O'Neill, John Mark Swafford, James McDermo...
KDD
2010
ACM
287views Data Mining» more  KDD 2010»
15 years 7 months ago
Designing efficient cascaded classifiers: tradeoff between accuracy and cost
We propose a method to train a cascade of classifiers by simultaneously optimizing all its stages. The approach relies on the idea of optimizing soft cascades. In particular, inst...
Vikas C. Raykar, Balaji Krishnapuram, Shipeng Yu
139
Voted
CORR
2006
Springer
67views Education» more  CORR 2006»
15 years 5 months ago
Reuse of designs: Desperately seeking an interdisciplinary cognitive approach
This text analyses the papers accepted for the workshop "Reuse of designs: an interdisciplinary cognitive approach" (Visser, 1993). Several dimensions and questions consi...
Willemien Visser, Brigitte Trousse
164
Voted
AAI
2005
124views more  AAI 2005»
15 years 5 months ago
Lessons From Emotion Psychology For The Design Of Lifelike Characters
This special issue describes a number of applications that utilize lifelike characters that teach indirectly, by playing some role in a social interaction with a user. The design ...
Jonathan Gratch, Stacy Marsella