Large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multi-player online games in th...
This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...
With the tremendous growth of World Wide Web (WWW), the door has been opened to a multitude of services and information for even the most casual of users. Today, many wireless and ...
In this paper, we address the server selection problem for streaming applications on the Internet. The architecture we consider is similar to the content distribution networks con...
Abstract— A wireless sensor network (WSN) is energy constrained, and the extension of its lifetime is one of the most important issues in its design. Usually, a WSN collects a la...