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» Designing digital video systems: modeling and scheduling
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SIGMETRICS
1993
ACM
106views Hardware» more  SIGMETRICS 1993»
15 years 2 months ago
Software Performance Engineering
: Performance is critical to the success of today’s software systems. However, many software products fail to meet their performance objectives when they are initially constructe...
Connie U. Smith
CHI
2003
ACM
15 years 10 months ago
Co-experience: the social user experience
This paper presents a critical view of existing models of user experience. These models view experience as the subjective response in the individual's mind. While designers a...
Katja Battarbee
TOG
2008
136views more  TOG 2008»
14 years 10 months ago
Curved folding
Fascinating and elegant shapes may be folded from a single planar sheet of material without stretching, tearing or cutting, if one incorporates curved folds into the design. We pr...
Martin Kilian, Simon Flöry, Zhonggui Chen, Ni...
MM
2010
ACM
141views Multimedia» more  MM 2010»
14 years 8 months ago
Automatic and manual processes in end-user multimedia authoring tools: where is the balance?
This thesis aims to analyze, model, and develop a framework for next-generation multimedia authoring tools targeted to end-users. In particular, I concentrate on the combination o...
Rodrigo Laiola Guimarães
ACMACE
2007
ACM
15 years 2 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche