Sciweavers

1472 search results - page 241 / 295
» Designing digital video systems: modeling and scheduling
Sort
View
ACMACE
2009
ACM
15 years 1 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier
ISLPED
2007
ACM
169views Hardware» more  ISLPED 2007»
14 years 11 months ago
Throughput of multi-core processors under thermal constraints
We analyze the effect of thermal constraints on the performance and power of multi-core processors. We propose system-level power and thermal models, and derive expressions for (a...
Ravishankar Rao, Sarma B. K. Vrudhula, Chaitali Ch...
CASES
2007
ACM
15 years 1 months ago
INTACTE: an interconnect area, delay, and energy estimation tool for microarchitectural explorations
Prior work on modeling interconnects has focused on optimizing the wire and repeater design for trading off energy and delay, and is largely based on low level circuit parameters....
Rahul Nagpal, Arvind Madan, Bharadwaj Amrutur, Y. ...
ESTIMEDIA
2007
Springer
15 years 4 months ago
Leveraging Predicated Execution for Multimedia Processing
—Modern compression standards such as H.264, DivX, or VC-1 provide astonishing quality at the costs of steadily increasing processing requirements. Therefore, efficient solution...
Dietmar Ebner, Florian Brandner, Andreas Krall
DIGRA
2005
Springer
15 years 3 months ago
Beyond P-1: Who Plays Online?
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Avery Alix