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ACMACE
2009
ACM
15 years 4 months ago
Power explorer: a casual game style for encouraging long term behavior change among teenagers
When it comes to motivating teenagers towards energy awareness, new approaches need to be considered. One such is the use of pervasive games connected to the players own energy co...
Anton Gustafsson, Magnus Bång, Mattias Svahn
ACMACE
2009
ACM
15 years 4 months ago
Running or gaming
We developed Exertainer, a sensor-enabled, interactive running entertainment system to support advanced exercise applications. We designed Exertainer to be used in urban environme...
Miru Ahn, Sungjun Kwon, Byunglim Park, Kyungmin Ch...
CHI
2004
ACM
15 years 10 months ago
Combining 2D and 3D views for orientation and relative position tasks
We compare 2D/3D combination displays to displays with 2D and 3D views alone. Combination displays we consider are: orientation icon (i.e., side-by-side), in-place methods (e.g., ...
Melanie Tory, Torsten Möller, M. Stella Atkin...
COMCOM
2010
133views more  COMCOM 2010»
14 years 10 months ago
Measuring long-term location privacy in vehicular communication systems
Vehicular communication systems are an emerging form of communication that enables new ways of cooperation among vehicles, traffic operators, and service providers. However, many ...
Zhendong Ma, Frank Kargl, Michael Weber
PUC
2007
154views more  PUC 2007»
14 years 9 months ago
Point-of-capture archiving and editing of personal experiences from a mobile device
Personal experience computing is an emerging research area in computing support for capturing, archiving, editing, and utilizing of digital personal experiences. This paper presen...
Chon-in Wu, Chao-ming Teng, Yi-Chao Chen, Tung-yun...