There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Asynchronous systems are being viewed as an increasingly viable alternative to purely synchronous systems. This paper gives an overview of the current state of the art in practica...
Abstract. Shareability is a design principle that refers to how a system, interface, or device engages a group of collocated, co-present users in shared interactions around the sam...
Traditional user interfaces for off-the-desktop applications are designed to display the output on flat 2D surfaces while the input is with 2D or 3D devices. In this paper, we foc...
Information gathering from multimedia retrieval systems is aided by effective visualization, but the degree to which visualization is effective depends in part on the way the cont...