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» Designing example-critiquing interaction
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IAT
2008
IEEE
15 years 6 months ago
Interaction Selection Ambiguities in Multi-agent Systems
To ensure multi-agent based simulation models reproducibility, particular attention must be payed on its possible implementation ambiguities. This concerns every aspect of simulat...
Yoann Kubera, Philippe Mathieu, Sébastien P...
CHI
2008
ACM
16 years 6 months ago
The design of gaze behavior for embodied social interfaces
Non-verbal behavior, particularly gaze, is a crucial part of human communication. To interact with humans in a rich, natural way, social interfaces need to use this communicative ...
Bilge Mutlu
CHI
2005
ACM
16 years 6 months ago
Designing the spectator experience
Interaction is increasingly a public affair, taking place in our theatres, galleries, museums, exhibitions and on the city streets. This raises a new design challenge for HCI ? ho...
Stuart Reeves, Steve Benford, Claire O'Malley, Mik...
CANDC
2007
ACM
15 years 10 months ago
Designing for collaborative creative problem solving
Collaborative creativity is traditionally supported by formal techniques, such as brainstorming. These techniques improve the idea-generation process by creating group synergies, ...
Otmar Hilliges, Lucia Terrenghi, Sebastian Boring,...
ACMDIS
2006
ACM
15 years 10 months ago
Randomness as a resource for design
Randomness is being harnessed in the design of some interactive systems. This is observed in random blogs, random web searching, and in particular Apple's iPod Shuffle. Yet t...
Tuck Wah Leong, Frank Vetere, Steve Howard