Abstract. This paper deals with the parallel raytracing part of virtualreality system PROLAND, developed at the home institution of authors. It describes an actual implementation o...
—This paper describes the methods used to formulate and validate the memory subsystem of the cache-coherent Sun Scalable emory MultiProcessor (S3.mp) at three levels of abstracti...
Fong Pong, Michael C. Browne, Gunes Aybay, Andreas...
Abstract--We introduce the notion of energy-scalable systemdesign. The principal idea is to maximize computational quality for a given energy constraint at all levels of the system...
Abstract--The paper is focused on NI Compact-RIO configured as a controller for the active magnetic levitation used here as a benchmark for time-critical systems. Three realtime co...
Abstract. This paper describes a design technique for interactive systems that allows designs to be specified and refined formally, using a notation based on Action Systems. The ...