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» Designing for Flow in a Complex Activity
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VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 2 months ago
A Scalable, Multi-User VRML Server
VRML97 allows the description of dynamic worlds that can change with both the passage of time, and user interaction. Unfortunately, the current VRML usage model prevents its full ...
Thomas Rischbeck, Paul Watson
ICMCS
2000
IEEE
84views Multimedia» more  ICMCS 2000»
15 years 2 months ago
Multi-modal Interaction in the Age of Information Appliances
The coming millenium will be characterized by the availability of multiple information appliances that make ubiquitous information access an accepted fact of life. The ability to ...
Stéphane H. Maes, T. V. Raman
AROBOTS
2008
177views more  AROBOTS 2008»
14 years 10 months ago
Controlling swimming and crawling in a fish robot using a central pattern generator
Online trajectory generation for robots with multiple degrees of freedom is still a difficult and unsolved problem, in particular for non-steady state locomotion, that is, when th...
Alessandro Crespi, Daisy Lachat, Ariane Pasquier, ...
JETAI
2007
131views more  JETAI 2007»
14 years 10 months ago
A computational architecture for heterogeneous reasoning
Reasoning, problem solving, indeed the general process of acquiring knowledge, is not an isolated, homogenous affair involving a one agent using a single form of representation, b...
Dave Barker-Plummer, John Etchemendy
VR
2002
IEEE
132views Virtual Reality» more  VR 2002»
15 years 2 months ago
Pop Through Button Devices for VE Navigation and Interaction
We present a novel class of virtual reality input devices that combine pop through buttons with 6 DOF trackers. Compared to similar devices that use conventional buttons, pop thro...
Robert C. Zeleznik, Joseph J. LaViola Jr., Daniel ...