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2012
13 years 4 months ago
A File Is Not a File: Understanding the I/O Behavior of Apple Desktop Applications
We analyze the I/O behavior of iBench, a new collection of productivity and multimedia application workloads. Our analysis reveals a number of differences between iBench and typic...
Tyler Harter, Chris Dragga, Michael Vaughn, Andrea...
AAAI
2012
13 years 3 months ago
HyperPlay: A Solution to General Game Playing with Imperfect Information
General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with imperfect infor...
Michael John Schofield, Timothy Joseph Cerexhe, Mi...
DESRIST
2009
Springer
109views Education» more  DESRIST 2009»
15 years 6 months ago
The constitutive and the instrumental in social design
Simon’s The Sciences of the Artificial is rightly influential as a founding text in design research in the information systems field (IS). Simon’s contributions in the same vo...
Murali Venkatesh
DAC
2003
ACM
16 years 2 months ago
Using estimates from behavioral synthesis tools in compiler-directed design space exploration
This paper considers the role of performance and area estimates from behavioral synthesis in design space exploration. We have developed a compilation system that automatically ma...
Byoungro So, Pedro C. Diniz, Mary W. Hall
BALT
2008
15 years 3 months ago
Flexible Database Platform for Biomedical Research with Multiple User Interfaces and a Universal Query Engine
Biomedical research on human subjects often requires a large amount of data to be collected by personal interviews, Internet based questionnaires, lab measurements or by extracting...
Margus Jäger, Liina Kamm, Darja Krushevskaja,...