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EVI
2010
94views more  EVI 2010»
14 years 4 months ago
Collective neuro-evolution for evolving specialized sensor resolutions in a multi-rover task
This article presents results from an evaluation of the collective neuro-evolution (CONE) controller design method. CONE solves collective behavior tasks, and increases task perfor...
Geoff S. Nitschke, Martijn C. Schut, A. E. Eiben
76
Voted
BMCBI
2010
135views more  BMCBI 2010»
14 years 9 months ago
MrsRF: an efficient MapReduce algorithm for analyzing large collections of evolutionary trees
Background: MapReduce is a parallel framework that has been used effectively to design largescale parallel applications for large computing clusters. In this paper, we evaluate th...
Suzanne Matthews, Tiffani L. Williams
CHI
2004
ACM
15 years 9 months ago
Lessons learned using ubiquitous sensors for data collection in real homes
Interface design for the home requires a realistic understanding of the complexity and richness of the human activities that go on there; it is our goal to develop tools that enab...
Jennifer Beaudin, Stephen S. Intille, Emmanuel Mun...
71
Voted
IJWET
2008
93views more  IJWET 2008»
14 years 9 months ago
Collective web usability analysis: cognitive and activity walkthroughs
: This paper reviews two walkthrough methods for the web design practitioner to assess their web-based systems. Their relative advantages and weaknesses, and suggestions for web ev...
Hokyoung Ryu
EUROPLOP
2006
14 years 10 months ago
User Interaction Design Patterns for Information Retrieval Systems
ern collection presented here consists of 10 patterns on two levels of abstraction. To say that clearly: It is by far not complete regarding the known best practices in UI design i...
Martin Schmettow