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ALDT
2009
Springer
207views Algorithms» more  ALDT 2009»
15 years 10 months ago
Anytime Self-play Learning to Satisfy Functional Optimality Criteria
We present an anytime multiagent learning approach to satisfy any given optimality criterion in repeated game self-play. Our approach is opposed to classical learning approaches fo...
Andriy Burkov, Brahim Chaib-draa
91
Voted
ICSE
2003
IEEE-ACM
16 years 3 months ago
Quantifying the Value of Architecture Design Decisions: Lessons from the Field
This paper outlines experiences with using economic criteria to make architecture design decisions. It briefly describes the CBAM (Cost Benefit Analysis Method) framework applied ...
Mike Moore, Rick Kazman, Mark Klein, Jai Asundi
129
Voted
TSMC
1998
99views more  TSMC 1998»
15 years 3 months ago
Learning visually guided grasping: a test case in sensorimotor learning
Abstract—We present a general scheme for learning sensorimotor tasks which allows rapid on-line learning and generalization of the learned knowledge to unfamiliar objects. The sc...
Ishay Kamon, Tamar Flash, Shimon Edelman
111
Voted
ICML
2001
IEEE
16 years 4 months ago
An Improved Predictive Accuracy Bound for Averaging Classifiers
We present an improved bound on the difference between training and test errors for voting classifiers. This improved averaging bound provides a theoretical justification for popu...
John Langford, Matthias Seeger, Nimrod Megiddo
198
Voted
FECS
2010
1324views Education» more  FECS 2010»
15 years 1 months ago
A Case Study in the Design of a Restaurant Management System
Teaching software engineering at the undergraduate level is an exciting and challenging undertaking. Students come to software engineering with a variety of technical and sift ski...
Wesley Williams, Devon Simmonds