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117
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DPPI
2007
ACM
15 years 7 months ago
Designing for new photographic experiences: how the lomographic practice informed context photography
This paper reports on how we learned from an alternative practice, to design engaging interactive technology intended for a more general user group. We are investigating new types ...
Sara Ljungblad
164
Voted
AROBOTS
2002
115views more  AROBOTS 2002»
15 years 3 months ago
Statistical Learning for Humanoid Robots
The complexity of the kinematic and dynamic structure of humanoid robots make conventional analytical approaches to control increasingly unsuitable for such systems. Learning techn...
Sethu Vijayakumar, Aaron D'Souza, Tomohiro Shibata...
CHI
2005
ACM
16 years 3 months ago
Design and evaluation challenges of serious games
As the computer game industry grows, game capabilities and designs are being re-used for purposes other than entertainment. The study of 'Serious Games', i.e. games for ...
Elaine M. Raybourn, Nathan Bos
78
Voted
ICHIM
2001
91views more  ICHIM 2001»
15 years 4 months ago
A View on the Design of Usable Museum Appliances
This paper poses the problem of designing Museum Appliances (MA), which are usable, i.e. easy to learn and easy to use. A recently proposed model of multimedia Human Computer Inte...
Piero Mussio, Augusto Celentano
103
Voted
COMSIS
2004
99views more  COMSIS 2004»
15 years 3 months ago
The Multi-courses Tutoring System Design
This paper describes architecture, design, and implementation of Multitutor, a Web-based environment for the development the elearning courses and for the use of them by the studen...
Goran Simic