This paper reports on how we learned from an alternative practice, to design engaging interactive technology intended for a more general user group. We are investigating new types ...
The complexity of the kinematic and dynamic structure of humanoid robots make conventional analytical approaches to control increasingly unsuitable for such systems. Learning techn...
As the computer game industry grows, game capabilities and designs are being re-used for purposes other than entertainment. The study of 'Serious Games', i.e. games for ...
This paper poses the problem of designing Museum Appliances (MA), which are usable, i.e. easy to learn and easy to use. A recently proposed model of multimedia Human Computer Inte...
This paper describes architecture, design, and implementation of Multitutor, a Web-based environment for the development the elearning courses and for the use of them by the studen...