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IPSN
2010
Springer
15 years 1 months ago
i-MAC - a MAC that learns
Traffic patterns in manufacturing machines exhibit strong temporal correlations due to the underlying repetitive nature of their operations. A MAC protocol can potentially learn t...
Krishna Kant Chintalapudi
SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
15 years 3 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
ECML
2007
Springer
15 years 10 months ago
Multi-objective Genetic Programming for Multiple Instance Learning
Abstract. This paper introduces the use of multi-objective evolutionary algorithms in multiple instance learning. In order to achieve this purpose, a multi-objective grammar-guided...
Amelia Zafra, Sebastián Ventura
ETS
2000
IEEE
154views Hardware» more  ETS 2000»
15 years 3 months ago
Task Structuring for On-line Problem Based Learning: A Case Study
Getting students to collaborate on group projects in a face-to-face scenario can be difficult enough -- but how does one approach collaborative projects in a Web-based environment...
Vanessa Paz Dennen
131
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WMTE
2005
IEEE
15 years 9 months ago
Developing Interactive Logbook: A Personal Learning Environment
Many universities and further education colleges provide Virtual Learning Environments (VLEs). In recent years a new direction has been to extend these to support Personal Develop...
Tony Chan, Dan Corlett, Mike Sharples, Jeffrey Tin...