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IJCAI
2007
15 years 5 months ago
Augmented Experiment: Participatory Design with Multiagent Simulation
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
Toru Ishida, Yuu Nakajima, Yohei Murakami, Hideyuk...
AIEDU
2006
89views more  AIEDU 2006»
15 years 4 months ago
Learner Centred Design in the Adventure Author Project
Involving stakeholders at an early stage of learning environment design enables researchers to base a system around the needs of learners. By working directly with learners, resear...
Seth Goolnik, Judy Robertson, Judith Good
SIGCSE
2005
ACM
133views Education» more  SIGCSE 2005»
15 years 9 months ago
Designing, implementing, and analyzing a placement test for introductory CS courses
An introductory CS1 course presents problems for educators and students due to students’ diverse background in programming knowledge and exposure. Students who enroll in CS1 als...
Leen-Kiat Soh, Ashok Samal, Suzette Person, Gwen N...
150
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ACMIDC
2010
15 years 7 months ago
Teaching social competence: in search of design patterns
COSPATIAL is a multi-disciplinary project that is using collaborative virtual reality and tabletop devices for training social competence within the theoretical framework of Cogni...
Massimo Zancanaro, Eynat Gal, Sarah Parsons, Patri...
124
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EDUTAINMENT
2009
Springer
15 years 10 months ago
Little Big Difference: Gender Aspects and Gender-Based Adaptation in Educational Games
Computer games are tremendously successful and this is why the potential of using this medium for educational purposes is increasingly recognized and researched. However, as new le...
Christina M. Steiner, Michael D. Kickmeier-Rust, D...