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INTETAIN
2005
Springer
15 years 9 months ago
Squidball: An Experiment in Large-Scale Motion Capture and Game Design
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...
ASIASIM
2004
Springer
15 years 9 months ago
Design and Implementation of an SSL Component Based on CBD
Abstract. SSL is one of the most popular protocols used on the Internet for secure communications. However SSL protocol has several problems. First, SSL protocol brings considerabl...
Eun-Ae Cho, Young-Gab Kim, Chang-Joo Moon, Doo-Kwo...
128
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DISCEX
2003
IEEE
15 years 9 months ago
Design and Analysis of an IP-Layer Anonymizing Infrastructure
This paper describes an IP-layer anonymizing infrastructure, called ANON, which allows server addresses to be hidden from clients and vice versa. In providing address anonymity, A...
H. T. Kung, Chen-Mou Cheng, Koan-Sin Tan, Scott Br...
SIGCSE
1998
ACM
125views Education» more  SIGCSE 1998»
15 years 8 months ago
Design patterns: an essential component of CS curricula
The field of software patterns has seen an explosion in interest in the last three years. Work to date has been on the recognition, cataloging, and finding of patterns with litt...
Owen L. Astrachan, W. Garrett Mitchener, Geoffrey ...
IADIS
2004
15 years 5 months ago
Selecting Multimedia Interactions to Build Knowledge Structures
Two sets of multimedia learning materials were compared for their ability to promote learning of introductory computer programming The first set of materials was a sequentially na...
Wendy Doube, Juhani Tuovinen, Dale Shaffer