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ICML
2007
IEEE
16 years 6 months ago
Large-scale RLSC learning without agony
The advances in kernel-based learning necessitate the study on solving a large-scale non-sparse positive definite linear system. To provide a deterministic approach, recent resear...
Wenye Li, Kin-Hong Lee, Kwong-Sak Leung
ICML
1998
IEEE
16 years 6 months ago
Multiagent Reinforcement Learning: Theoretical Framework and an Algorithm
In this paper, we adopt general-sum stochastic games as a framework for multiagent reinforcement learning. Our work extends previous work by Littman on zero-sum stochastic games t...
Junling Hu, Michael P. Wellman
132
Voted
ECTEL
2009
Springer
16 years 5 days ago
Searching for "People Like Me" in a Lifelong Learning System
The L4All system allows learners to record and share learning pathways through educational offerings, with the aim of facilitating progression from Secondary Education through to F...
Nicolas van Labeke, George D. Magoulas, Alexandra ...
EDUTAINMENT
2009
Springer
16 years 5 days ago
Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education
This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
Jon Preston, Briana Morrison
ICPR
2008
IEEE
16 years 1 days ago
Multitask learning for EEG-based biometrics
Biometrics based on electroencephalogram (EEG) signals is an emerging research topic. Several recent results have shown its feasibility and potential for personal identification....
Shiliang Sun