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TACAS
2007
Springer
117views Algorithms» more  TACAS 2007»
15 years 5 months ago
Replaying Play In and Play Out: Synthesis of Design Models from Scenarios by Learning
This paper is concerned with bridging the gap between requirements, provided as a set of scenarios, and conforming design models. The novel aspect of our approach is to exploit lea...
Benedikt Bollig, Joost-Pieter Katoen, Carsten Kern...
ICSM
2005
IEEE
15 years 4 months ago
Design Pattern Mining Enhanced by Machine Learning
Design patterns present good solutions to frequently occurring problems in object-oriented software design. Thus their correct application in a system’s design may significantl...
Rudolf Ferenc, Árpád Beszédes...
HICSS
2008
IEEE
124views Biometrics» more  HICSS 2008»
15 years 5 months ago
Learning Object Development and Repository Design for Digital Government Instruction
As the field of e-government expands and grows, the number of academic courses, professional workshops, online courses, and continuing education opportunities in this field also i...
Nathan Botts, Benjamin L. Schooley, Thomas A. Hora...
HICSS
1999
IEEE
75views Biometrics» more  HICSS 1999»
15 years 3 months ago
Educational Software and Learning: Subversive Use and Volatile Design
Discussions about the use of information and communications technology (ICT) based learning environments often assume that use is defined, or at least severely constrained, by the...
David Squires
INTERACT
1997
15 years 12 days ago
Teaching User Interface Design and Programming to Computer Science majors
This paper describes an innovative approach to teaching about human-computer interaction to a large class of students in their third year of a Computer Science major. Because of t...
Judy Kay, Bob Kummerfeld