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RAS
2008
80views more  RAS 2008»
14 years 10 months ago
Motion design and learning of autonomous robots based on primitives and heuristic cost-to-go
The task of trajectory design of autonomous vehicles is typically two-fold. First, it needs to take into account the intrinsic dynamics of the vehicle, which are sometimes termed ...
Keyong Li, Raffaello D'Andrea
ICALT
2005
IEEE
15 years 4 months ago
Designing Educational Technology for Developing Regions: Some Preliminary Hypotheses
Based on our findings from an ongoing pilot with shared computers in rural primary schools in Uttar Pradesh, India since 2001 and two follow-up field studies in the same schools i...
Matthew Kam, Divya Ramachandran, Urvashi Sahni, Jo...
ECTEL
2006
Springer
15 years 2 months ago
An Example of Participatory Design Methodology in a Project which Aims at Developing Individual and Organisational Learning in C
The experience described in this paper is being developed in the framework of the PALETTE1 project by two teams of researchers involved in collecting information from some Communi...
Amaury Daele, Martin Erpicum, Liliane Esnault, Fab...
TSMC
2002
143views more  TSMC 2002»
14 years 10 months ago
Robot visual servoing with iterative learning control
Abstract--This paper presents an iterative learning scheme for visionguided robot trajectory tracking. At first, a stability criterion for designing iterative learning controller i...
Ping Jiang, Rolf Unbehauen
DIMEA
2007
248views Multimedia» more  DIMEA 2007»
15 years 3 months ago
Adaptive digital game-based learning framework
A common teaching and learning methodology involves one that delivers knowledge to learners within a classroom environment. With the enhancement of information technology, Web-bas...
Phit-Huan Tan, Siew-Woei Ling, Choo-Yee Ting