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ECTEL
2008
Springer
15 years 26 days ago
Issues in the Design of an Environment to Support the Learning of Mathematical Generalisation
Abstract. Expressing generality, recognising and analysing patterns and articulating structure is a complex task and one that is invariably problematic for students. Nonetheless, v...
Darren Pearce, Manolis Mavrikis, Eirini Geraniou, ...
79
Voted
CE
2008
86views more  CE 2008»
14 years 11 months ago
Computer game design: Opportunities for successful learning
Developing children as successful learners is a key aim of A Curriculum for Excellence in Scotland. This paper presents qualitative results from an eight week exploratory field st...
Judy Robertson, Cathrin Howells
INCDM
2010
Springer
146views Data Mining» more  INCDM 2010»
15 years 3 months ago
Learning from Humanoid Cartoon Designs
Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...
ICALT
2007
IEEE
15 years 5 months ago
Designing a Bayesian Network based Student Model for Distance Learning Environments
This work proposes the exploration of student’s information through the use of Bayesian Networks. By using thisapproach we aim to model the uncertainty inherent to the studentâ€...
Michele Silva, Ricardo Azambuja Silveira, Cecilia ...
ECAI
2006
Springer
15 years 2 months ago
Patch Learning for Incremental Classifier Design
We present a learning algorithm for nominal data. It builds a classifier by adding iteratively a simple patch function that modifies the current classifier. Its main advantage lies...
Rudy Sicard, Thierry Artières, Eric Petit