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ICML
2009
IEEE
16 years 4 months ago
Model-free reinforcement learning as mixture learning
We cast model-free reinforcement learning as the problem of maximizing the likelihood of a probabilistic mixture model via sampling, addressing both the infinite and finite horizo...
Nikos Vlassis, Marc Toussaint
123
Voted
EDM
2009
179views Data Mining» more  EDM 2009»
15 years 1 months ago
Learning Factors Transfer Analysis: Using Learning Curve Analysis to Automatically Generate Domain Models
This paper describes a novel method to create a quantitative model of an educational content domain of related practice item-types using learning curves. By using a pairwise test t...
Philip I. Pavlik Jr., Hao Cen, Kenneth R. Koedinge...
85
Voted
HCI
2007
15 years 4 months ago
Digital Archive Database for Cultural Product Design
The purpose of this paper is to build a digital archive database for Taiwanese people to learn Taiwanese culture through the internet and elearning environment. This study will be ...
Rungtai Lin, Ricer Cheng, Ming-Xian Sun
101
Voted
ICALT
2009
IEEE
15 years 10 months ago
A Framework for Pedagogical Feedback in the Motor Skill Domain
With increasingly rapid development in Computerbased Sport Training (CBST), feedback plays an important role in both coaching and learning. A good CBST system includes not only go...
Yulita Hanum P. Iskandar, Lester Gilbert, Gary B. ...
AAI
2005
124views more  AAI 2005»
15 years 3 months ago
Lessons From Emotion Psychology For The Design Of Lifelike Characters
This special issue describes a number of applications that utilize lifelike characters that teach indirectly, by playing some role in a social interaction with a user. The design ...
Jonathan Gratch, Stacy Marsella