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AAAI
2012
13 years 5 months ago
Design and Optimization of an Omnidirectional Humanoid Walk: A Winning Approach at the RoboCup 2011 3D Simulation Competition
This paper presents the design and learning architecture for an omnidirectional walk used by a humanoid robot soccer agent acting in the RoboCup 3D simulation environment. The wal...
Patrick MacAlpine, Samuel Barrett, Daniel Urieli, ...
135
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NAACL
2001
15 years 4 months ago
Learning Optimal Dialogue Management Rules by Using Reinforcement Learning and Inductive Logic Programming
Developing dialogue systems is a complex process. In particular, designing efficient dialogue management strategies is often difficult as there are no precise guidelines to develo...
Renaud Lecoeuche
AAMAS
2002
Springer
15 years 3 months ago
The Implications of Philosophical Foundations for Knowledge Representation and Learning in Agents
Abstract. The purpose of this research is to show the relevance of philosophical theories to agent knowledge base (AKB) design, implementation, and behaviour. We will describe how ...
Nicholas Lacey, Mark Lee
ICALT
2005
IEEE
15 years 9 months ago
Informal Health and Legal Rights Education in Rural, Agricultural Communities Using Mobile Devices
The focus of this work is on the design of a system for informal education in rural, farmworker populations using mobile devices. We have conducted needs assessment with farmworke...
Jaspal S. Sandhu, Jonathan Hey, Catherine Newman, ...
IJCAI
2001
15 years 4 months ago
Active Learning for Class Probability Estimation and Ranking
For many supervised learning tasks it is very costly to produce training data with class labels. Active learning acquires data incrementally, at each stage using the model learned...
Maytal Saar-Tsechansky, Foster J. Provost