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WCE
2007
15 years 5 months ago
Fuzzy Estimator Design for the Control Systems with Unknown Time-Delay
—In this paper, a fuzzy estimator based on the Smith predictor for a time-delayed system is proposed. The purpose of this work is to predict the unknown plant time-delay by using...
Y. J. Huang, T. C. Kuo, H. Y. Tseng
EOR
2002
66views more  EOR 2002»
15 years 4 months ago
Socio-cognitive engineering: A methodology for the design of human-centred technology
We describe a general methodology, socio-cognitive engineering, for the design of human-centred technology. It integrates software, task, knowledge and organizational engineering ...
Mike Sharples, N. Jeffery, Benedict du Boulay, Der...
PDC
2004
ACM
15 years 10 months ago
Lost in translation: a critical analysis of actors, artifacts, agendas, and arenas in participatory design
As computer technologies start to permeate the everyday activities of a continuously growing population, social and technical as well as political and legal issues will surface. P...
Rogério De Paula
AIIA
2007
Springer
15 years 10 months ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas
INTERACTIONS
2010
97views more  INTERACTIONS 2010»
15 years 2 months ago
Design challenge based learning (DCBL) and sustainable pedagogical practice
s on Human Factors in Computing Systems. CHI ‘07. New York: ACM, 2007. university environment at scale, with structure, and with rigor. The notion of studio culture and learning ...
Eli Blevis