— This paper builds on previous work on optimal methodologies for the design of numerical subsystems for non-linear, uncertain hardware-in-the-loop (HWIL) simulators. Firstly, th...
Monte Stuart MacDiarmid, Marko Bacic, Ronald Danie...
A vast literature has been published on Statistical Static Timing Analysis (SSTA), its motivations, its different implementations and their runtime/accuracy trade-offs. However, v...
A. Nardi, Emre Tuncer, S. Naidu, A. Antonau, S. Gr...
Abstract. Design patterns are widely-used software engineering abstractions which define guidelines for modeling common application scenarios. Ontology design patterns are the ext...
Design patterns are an established means for building evolvable and maintainable object-oriented software. However, using them requires the developer’s extensive experience. A w...
We specify and implement a GUI application that simulates marine biological systems by making extensive use of objectoriented design patterns. The key design patterns are model-vi...