Sciweavers

10284 search results - page 1993 / 2057
» Designing for nomadic work
Sort
View
171
Voted
GAMEON
2003
15 years 2 months ago
An Actor Architecture to Develop Games for Blind Children
In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...
109
Voted
PDCN
2004
15 years 2 months ago
Scalable parallel algorithms for difficult combinatorial problems: A case study in optimization
A novel combination of emergent algorithmic methods, powerful computational platforms and supporting infrastructure is described. These complementary tools and technologies are us...
Faisal N. Abu-Khzam, Michael A. Langston, Pushkar ...
100
Voted
IADIS
2003
15 years 2 months ago
A Web-Based Education Tool for Collaborative Learning of Assembly Programming
A visual simulator has been developed as an example of Web-based education tool, which is designed for students to understand graphically internal behavior and structure of comput...
Yoshiro Imai, Shinji Tomita
SPIESR
2001
174views Database» more  SPIESR 2001»
15 years 2 months ago
Mapping low-level image features to semantic concepts
Humans tend to use high-level semantic concepts when querying and browsing multimedia databases; there is thus, a need for systems that extract these concepts and make available a...
Daniela Stan, Ishwar K. Sethi
125
Voted
USENIX
2001
15 years 2 months ago
A Waypoint Service Approach to Connect Heterogeneous Internet Address Spaces
The rapid growth of the Internet has made IP addresses a scarce resource. To get around this problem, today and in the foreseeable future, networks will be deployed with reusable-...
T. S. Eugene Ng, Ion Stoica, Hui Zhang
« Prev « First page 1993 / 2057 Last » Next »