Sciweavers

10284 search results - page 217 / 2057
» Designing for nomadic work
Sort
View
122
Voted
VVS
1998
IEEE
91views Visualization» more  VVS 1998»
15 years 9 months ago
Design of Accurate and Smooth Filters for Function and Derivative Reconstruction
The correct choice of function and derivative reconstruction filters is paramount to obtaining highly accurate renderings. Most filter choices are limited to a set of commonly use...
Torsten Möller, Klaus Mueller, Yair Kurzion, ...
ICRE
1996
IEEE
15 years 9 months ago
Collaboration during conceptual design
Conceptual design involves requirements analysis, functional specification, and architectural design. It remains informal and poorly understood. We studied the conceptual design a...
Lara D. Catledge, Colin Potts
DPPI
2007
ACM
15 years 9 months ago
Exploring design concepts for sharing experiences through digital photography
In this research, we aim to explore meaningful design directions for future photography applications with a focus on the experiences around sharing. We review a wide-rage of photo-...
Heekyoung Jung, Kay Connelly
106
Voted
DATE
2010
IEEE
139views Hardware» more  DATE 2010»
15 years 8 months ago
Finding reset nondeterminism in RTL designs - scalable X-analysis methodology and case study
Due to increases in design complexity, routing a reset signal to all registers is becoming more difficult. One way to solve this problem is to reset only certain registers and rely...
Hong-Zu Chou, Haiqian Yu, Kai-Hui Chang, Dylan Dob...
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
15 years 6 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...