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115
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ECLIPSE
2004
ACM
15 years 6 months ago
Design mentoring based on design evolution analysis
Developing and consistently evolving quality software designs requires both theoretical knowledge and practical skills. The former can be communicated in a classroom; the latter h...
Zhenchang Xing, Eleni Stroulia
103
Voted
CHI
2010
ACM
15 years 5 months ago
Designing games for learning: insights from conversations with designers
This paper presents insights about design practices that can lead to effective and fun games for learning, gleaned from interviews with experienced game developers. We based our a...
Katherine Isbister, Mary Flanagan, Chelsea Hash
134
Voted
VCHCI
1993
15 years 5 months ago
Interface Design for Clinical Information Systems: An Ecological Interface Design Approach
This paper uses results from research in Clinical Information Systems (CIS) design, the psychology of clinical reasoning, and Ecological Interface Design (EID) to motivate general ...
Kip Cranfield, Kerry Petrucci
113
Voted
CSCW
1998
ACM
15 years 25 days ago
User Advocacy in Participatory Design: Designers? Experiences with a New Communication Channel
We report on participatory design activities within the POLITeam project, a large project which introduces groupware into the German government. Working with a representative small...
Peter Mambrey, Gloria Mark, Uta Pankoke-Babatz
97
Voted
CHI
2008
ACM
15 years 3 months ago
When the designer becomes the user: designing a system for therapists by becoming a therapist
In this paper, we present the design process for developing a technology to support therapists for children with autism. To learn about the domain for which we were designing, one...
Julie A. Kientz, Gregory D. Abowd