Developing and consistently evolving quality software designs requires both theoretical knowledge and practical skills. The former can be communicated in a classroom; the latter h...
This paper presents insights about design practices that can lead to effective and fun games for learning, gleaned from interviews with experienced game developers. We based our a...
This paper uses results from research in Clinical Information Systems (CIS) design, the psychology of clinical reasoning, and Ecological Interface Design (EID) to motivate general ...
We report on participatory design activities within the POLITeam project, a large project which introduces groupware into the German government. Working with a representative small...
In this paper, we present the design process for developing a technology to support therapists for children with autism. To learn about the domain for which we were designing, one...