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JSAC
2007
189views more  JSAC 2007»
15 years 16 days ago
Non-Cooperative Power Control for Wireless Ad Hoc Networks with Repeated Games
— One of the distinctive features in a wireless ad hoc network is lack of any central controller or single point of authority, in which each node/link then makes its own decision...
Chengnian Long, Qian Zhang, Bo Li, Huilong Yang, X...
TIP
2010
107views more  TIP 2010»
14 years 7 months ago
Risk-Distortion Analysis for Video Collusion Attacks: A Mouse-and-Cat Game
Copyright protection is a key issue for video sharing over public networks. To protect the video content from unauthorized redistribution, digital fingerprinting is commonly used. ...
Yan Chen, W. Sabrina Lin, K. J. Ray Liu
93
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ATAL
2004
Springer
15 years 6 months ago
Multi-Agent Service Description/Discovery Games
Agent description and discovery (ADD) is a critical infrastructure for open multi-agent services. As multi-agent systems grow larger and more diverse, it becomes harder to locate ...
Jun Wang, Les Gasser
CORR
2008
Springer
174views Education» more  CORR 2008»
15 years 22 days ago
Bounded Budget Connection (BBC) Games or How to make friends and influence people, on a budget
Motivated by applications in social networks, peer-to-peer and overlay networks, we define and study the Bounded Budget Connection (BBC) game - we have a collection of n players o...
Nikolaos Laoutaris, Laura J. Poplawski, Rajmohan R...
83
Voted
EDUTAINMENT
2009
Springer
15 years 7 months ago
AdMoVeo: A Robotic Platform for Teaching Creative Programming to Designers
Designing intelligent products, systems and related services require the designers to be able to integrate technology in their designs. Among other skills, programming is the key f...
Sjriek Alers, Jun Hu