Sciweavers

3582 search results - page 209 / 717
» Designing games with a purpose
Sort
View
CP
2003
Springer
15 years 6 months ago
Automated Mechanism Design: A New Application Area for Search Algorithms
Mechanism design is the art of designing the rules of the game (aka. mechanism) so that a desirable outcome (according to a given objective) is reached despite the fact that each a...
Tuomas Sandholm
109
Voted
CORR
2002
Springer
159views Education» more  CORR 2002»
15 years 15 days ago
Complexity of Mechanism Design
The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism de...
Vincent Conitzer, Tuomas Sandholm
74
Voted
IROS
2006
IEEE
128views Robotics» more  IROS 2006»
15 years 6 months ago
Kinematic Design Optimization of an Actuated Carrier for the DLR Multi-Arm Surgical System
— In this paper, a generic approach to optimize the design of an actuated carrier for the DLR multi-arm surgical system is presented. The carrier is attached to the ceiling of th...
Rainer Konietschke, Tobias Ortmaier, Ulrich Hagn, ...
98
Voted
ISLPED
2005
ACM
103views Hardware» more  ISLPED 2005»
15 years 6 months ago
A non-uniform cache architecture for low power system design
This paper proposes a non-uniform cache architecture for reducing the power consumption of memory systems. The nonuniform cache allows having different associativity values (i.e.,...
Tohru Ishihara, Farzan Fallah
85
Voted
ICRA
2003
IEEE
130views Robotics» more  ICRA 2003»
15 years 6 months ago
Design of a redundantly actuated leg mechanism
− In humanoid robot system, many human-body motions such as walking, running, jumping, etc require large power. To achieve a high power-to-weight ratio, this paper proposes a new...
Byung Rok So, Byung-Ju Yi, Whee Kuk Kim, Sang-Rok ...