Mechanism design is the art of designing the rules of the game (aka. mechanism) so that a desirable outcome (according to a given objective) is reached despite the fact that each a...
The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism de...
— In this paper, a generic approach to optimize the design of an actuated carrier for the DLR multi-arm surgical system is presented. The carrier is attached to the ceiling of th...
This paper proposes a non-uniform cache architecture for reducing the power consumption of memory systems. The nonuniform cache allows having different associativity values (i.e.,...
− In humanoid robot system, many human-body motions such as walking, running, jumping, etc require large power. To achieve a high power-to-weight ratio, this paper proposes a new...
Byung Rok So, Byung-Ju Yi, Whee Kuk Kim, Sang-Rok ...