Sciweavers

3582 search results - page 232 / 717
» Designing games with a purpose
Sort
View
141
Voted
WELCOM
2001
Springer
132views ECommerce» more  WELCOM 2001»
15 years 5 months ago
Incentives for Sharing in Peer-to-Peer Networks
The recent and unprecedented surge of public interest in peer-to-peer file sharing has led to a variety of interesting research questions. In this paper, we will address the ince...
Philippe Golle, Kevin Leyton-Brown, Ilya Mironov, ...
108
Voted
GLOBECOM
2009
IEEE
15 years 4 months ago
Bargaining to Improve Channel Sharing between Selfish Cognitive Radios
We consider a problem where two selfish cognitive radio users try to share two channels on which they each have potentially different valuations. We first formulate the problem as ...
Hua Liu, Allen B. MacKenzie, Bhaskar Krishnamachar...
89
Voted
CCS
2004
ACM
15 years 4 months ago
A PIN-entry method resilient against shoulder surfing
Magnetic stripe cards are in common use for electronic payments and cash withdrawal. Reported incidents document that criminals easily pickpocket cards or skim them by swiping the...
Volker Roth, Kai Richter, Rene Freidinger
79
Voted
ASSETS
2008
ACM
15 years 2 months ago
PowerUp: an accessible virtual world
PowerUp is a multi-player virtual world educational game with a broad set of accessibility features built in. This paper considers what features are necessary to make virtual worl...
Shari Trewin, Vicki L. Hanson, Mark Laff, Anna Cav...
85
Voted
WICON
2008
15 years 2 months ago
Game-based admission control for wireless systems
Much previous work has examined the wireless power control problem using tools from game theory, an economic concept which describes the behavior of interdependent but non-coopera...
Benjamin Yolken, Nicholas Bambos