Sciweavers

3582 search results - page 241 / 717
» Designing games with a purpose
Sort
View
89
Voted
ICECCS
1998
IEEE
110views Hardware» more  ICECCS 1998»
15 years 5 months ago
Risk Assessment and Integrity in System Design
All systems, regardless of how carefully they have been constructed, suffer failures. This paper focuses on developing a formal understanding of failure with respect to system imp...
Raymond Berg, Victor L. Winter
110
Voted
ISSS
1996
IEEE
143views Hardware» more  ISSS 1996»
15 years 5 months ago
DSP Processor/Compiler Co-Design: A Quantitative Approach
In the paper the problem of processor/compiler codesign for digital signal processing and embedded SYstems is discussed. The main principle we follow is the top-down approach char...
Vojin Zivojnovic, Stefan Pees, C. Schälger, M...
DAC
1994
ACM
15 years 4 months ago
MIST - A Design Aid for Programmable Pipelined Processors
-- In this paper, a tool to aid pipelined processor instruction set implementation is described. The purpose of the tool is to choose from among design alternatives a design that m...
Albert E. Casavant
125
Voted
ASWEC
2001
IEEE
15 years 4 months ago
Extending the UML for Designing Jack Agents
Mainstreaming and industrialising agent technologies requires suitable methodological and technological support for the various engineering activities associated with managing the...
Michael Papasimeon, Clinton Heinze
114
Voted
EUC
2008
Springer
15 years 2 months ago
Analyzing Privacy Designs of Mobile Social Networking Applications
The combined advances of open mobile platforms and online social networking applications (SNAs) are driving pervasive computing to the real-world users, as the mobile SNAs are exp...
Guanling Chen, Faruq Rahman