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» Designing interaction, not interfaces
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VRST
2005
ACM
15 years 11 months ago
Dynamic creation of interactive mixed reality presentations
In this paper, we describe a method of dynamic creation of interactive presentations for Mixed Reality environments. The presentations are created automatically for collections of...
Krzysztof Walczak, Rafal Wojciechowski
DIGRA
2005
Springer
15 years 11 months ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson
CHI
2010
ACM
16 years 28 days ago
MAGIC: a motion gesture design tool
Devices capable of gestural interaction through motion sensing are increasingly becoming available to consumers; however, motion gesture control has yet to appear outside of game ...
Daniel Ashbrook, Thad Starner
CHI
2007
ACM
15 years 10 months ago
Playing with fire: participatory design of wearable computing for fire fighters
In this paper we present our approach of using gamelike techniques for designing wearable computing solutions for the Paris Fire Brigade, consisting of namely a board game and a v...
Markus Klann
CHI
2004
ACM
16 years 6 months ago
Deception and design: the impact of communication technology on lying behavior
Social psychology has demonstrated that lying is an important, and frequent, part of everyday social interactions. As communication technologies become more ubiquitous in our dail...
Jeffrey T. Hancock, Jennifer Thom-Santelli, Thomps...