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» Designing interfaces to enrich personalization
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CSCW
2008
ACM
14 years 11 months ago
Flashlight jigsaw: an exploratory study of an ad-hoc multi-player game on public displays
As large displays become prevalent in public spaces, they could be employed to create novel game experiences for the public. We present an exploratory study of an ad-hoc multiplay...
Xiang Cao, Michael Massimi, Ravin Balakrishnan
CVHI
2007
14 years 11 months ago
Body Mounted Vision System for Visually Impaired Outdoor and Indoor Wayfinding Assistance
: The most challenging issue of the navigation assistive systems for the visually impaired is the instantaneous and accurate spatial localization of the user. Most of the previous ...
Sylvie Treuillet, Eric Royer, Thierry Chateau, Mic...
77
Voted
INTERACT
2003
14 years 11 months ago
Human and Humanoid Don't Match: Consistency Preference and Impact on Users' Trust
Abstract: For many anthropomorphic representations on computer interfaces, there are choices of using mediacaptured human components and using computer-synthesized humanoid counter...
Li Gong
AAAI
2000
14 years 11 months ago
Interactive Training for Synthetic Characters
Compelling synthetic characters must behave in ways that reflect their past experience and thus allow for individual personalization. We therefore need a method that allows charac...
Song-Yee Yoon, Robert C. Burke, Bruce Blumberg, Ge...
97
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BCSHCI
2009
14 years 10 months ago
"A little silly and empty-headed": older adults' understandings of social networking sites
This study suggests reasons for the absence of a growing proportion of the population, the so-called baby boomers, from the otherwise highly popular social networking sites. We ex...
Vilma Lehtinen, Jaana Näsänen, Risto Sar...