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TON
2010
157views more  TON 2010»
14 years 4 months ago
Random Access Game and Medium Access Control Design
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Lijun Chen, Steven H. Low, John C. Doyle
MOBILITY
2009
ACM
15 years 4 months ago
Mobile visual access to legacy voice-based applications
Vocal systems are a well-established reality. Examples of popular voice-based applications include helpdesk services, reservation systems, and vocal mailboxes. These services, tha...
Marco Avvenuti, Alessio Vecchio
APIN
2006
107views more  APIN 2006»
14 years 9 months ago
Architecture and dialogue design for a voice operated information system
Abstract In this paper we present a real automatic meteorological information system that, not only provides friendly voice access to real-time data coming from automatic sensors, ...
Luis Villarejo, Javier Hernando, Núria Cast...
ICWS
2007
IEEE
14 years 11 months ago
A Situation-aware Access Control based Privacy-Preserving Service Matchmaking Approach for Service-Oriented Architecture
Service matchmaking is an important process in the operation of Service-Oriented Architecture (SOA) based systems. In this process, information from both service providers and req...
Stephen S. Yau, Junwei Liu
ACC
2011
164views more  ACC 2011»
13 years 9 months ago
IMS and Presence Service Integration on Intelligent Transportation Systems for Future Services
Once some stable solutions appear to be found at physical and network layers for cooperative Intelligent Transportation Systems (ITS), deploying vehicular services and managing the...
Andrés Garcia, José Santa, Antonio M...