Sciweavers

578 search results - page 12 / 116
» Designing simulation experiments with controllable and uncon...
Sort
View
AUTOMATICA
2002
111views more  AUTOMATICA 2002»
14 years 9 months ago
Virtual reference feedback tuning: a direct method for the design of feedback controllers
This paper considers the problem of designing a controller for an unknown plant based on input/output measurements. The new design method we propose is direct (no model identificat...
M. C. Campi, A. Lecchini, Sergio M. Savaresi
ICSE
2012
IEEE-ACM
13 years 5 days ago
Debugger Canvas: Industrial experience with the code bubbles paradigm
—At ICSE 2010, the Code Bubbles team from Brown University and the Code Canvas team from Microsoft Research presented similar ideas for new user experiences for an integrated dev...
Robert DeLine, Andrew Bragdon, Kael Rowan, Jens Ja...
NETGAMES
2004
ACM
15 years 3 months ago
Some thoughts on emulating jitter for user experience trials
It is usually hard to control the network conditions affecting public online game servers when studying the impact of latency, loss and jitter on user experience. This leads to a ...
Grenville J. Armitage, Lawrence Stewart
IPSN
2005
Springer
15 years 3 months ago
Experiences and directions in pushpin computing
— Over the last three years we have built and experimented with the Pushpin Computing wireless sensor network platform. The Pushpin platform is a tabletop multihop wireless senso...
Joshua Lifton, Michael Broxton, Joseph A. Paradiso
JOCN
2010
70views more  JOCN 2010»
14 years 8 months ago
Optimizing Design Efficiency of Free Recall Events for fMRI
■ Free recall is a fundamental paradigm for studying memory retrieval in the context of minimal cue support. Accordingly, free recall has been extensively studied using behavior...
Ilke Öztekin, Nicole M. Long, David Badre