We develop a novel mechanism for coordinated, distributed multiagent planning. We consider problems stated as a collection of single-agent planning problems coupled by common soft...
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
In this paper we study the design issues in improving TCP performance over the ATM UBR service. ATM-UBR switches respond to congestion by dropping cells when their buffers become f...
Recent years have witnessed dramatic growth in the use of subdivision schemes for graphical modeling and animation, especially for the representation of smooth, oftentimes complex...
For over 3 decades, computer graphics technology has been developed to simulate physically accurate image of real scene. Meanwhile, useful tone mapping methods have been developed...