Large scale distributed systems typically have interactions among different services that create an avenue for propagation of a failure from one service to another. The failures ...
At early stages in the design of real-time embedded applications, the timing attributes of the computational activities are often incompletely specified or subject to changes. Lat...
In this article we describe the Sweep-Shake system, a novel, low interaction cost approach to supporting the spontaneous discovery of geo-located information. By sweeping a mobile...
We report on a care setting where staff looking after ex-psychiatric patients were supported by mobile and stationery communications technology (e.g. mobile phones, a messaging sy...
We propose and evaluate a mobile, peer-to-peer Information Retrieval system. Such a system can, for example, support medical care in a disaster by allowing access to a large colle...