A pressure sensing based single-handed interaction model is presented in this paper. Unlike traditional desktop GUI model, mobile UI model has not been established yet. For exampl...
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
The development of locative media applications is not simply about the physical location or social setting in which the interaction occurs, but rather about situating the media wi...
Katharine S. Willis, Keith Cheverst, Claudia Muell...
Abstract. Navigational performance of artificial intelligence (AI) characters in computer games is gaining an increasingly important role in the perception of their behavior. Whil...
Real-time strategy games share many aspects with real situations in domains such as battle planning, air traffic control, and emergency response team management which makes them a...
Ronald A. Metoyer, Simone Stumpf, Christoph Neuman...