Sciweavers

1503 search results - page 89 / 301
» Designing situations
Sort
View
92
Voted
CHI
2004
ACM
16 years 1 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
78
Voted
CP
2005
Springer
15 years 6 months ago
SPREAD: A Balancing Constraint Based on Statistics
Many combinatorial problems require of their solutions that they achieve a certain balance of given features. In the constraint programming literature, little has been written to s...
Gilles Pesant, Jean-Charles Régin
125
Voted
CHI
2003
ACM
16 years 1 months ago
Recommending collaboration with social networks: a comparative evaluation
Studies of information seeking and workplace collaboration often find that social relationships are a strong factor in determining who collaborates with whom. Social networks prov...
David W. McDonald
113
Voted
ICIA
2007
15 years 3 months ago
An Adaptive, Emotional, and Expressive Reminding System
We are currently developing an adaptive, emotional, and expressive interface agent, which learns when and how to notify users about self-assigned tasks and events. In this paper, ...
Nadine Richard, Seiji Yamada
WMTE
2006
IEEE
15 years 6 months ago
Handheld-Mediated Communication to Support the Effective Sharing of Meaning in Joint Activity
This paper reports the results of a laboratory study of a proposed solution to the problem of coordinating entry into collaborative activity while protecting the privacy and contr...
Kibum Kim, Deborah G. Tatar, Steve R. Harrison